Wackomedia's Steamboat Willie Live!
A downloadable game for Windows
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As of 2024, Mickey Mouse has entered the public domain, allowing us to share this delightful creation with you. Experience the magic of Steamboat Willie like never before!
Magical Features:
- Immerse yourself in the charm of Mickey Mouse, voiced by the talented James Panto (coming soon—he's sick right now).
- Engage in heartwarming and entertaining conversations with Mickey. Ask him about his day and enjoy wholesome dialogues.
- Movie Night! Enjoy the classic Steamboat Willie cartoon with Mickey as your guide.
- Kinect Integration: Use the Microsoft Kinect for a hands-free, interactive experience. Watch as Willie follows your movements, providing an even more magical connection to the iconic character.
- Share jokes, play a party game, and get to know your new pal!
"It's a great day for a boat ride!"
Game Copyright WackoMedia. Use under Creative Commons.
Status | Released |
Platforms | Windows |
Release date | Jan 01, 2024 |
Authors | wackomedia, Tekkaman-James, Nick Wright |
Genre | Interactive Fiction |
Made with | GIMP, Twine, Inkscape, Blender, Unity |
Tags | Black and White, Cute, Experimental, Family Friendly, Furry, Indie, Non violent, public-domain, Short, steamboat-willie |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Attribution v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Accessibility | Color-blind friendly, Subtitles, One button |
Links | Twitter/X |
Download
Download NowName your own price
Click download now to get access to the following files:
Steamboat Willie Live 011824a.zip 181 MB
Development log
- World Premiere trailer!Jan 18, 2024
- Mickey has found his voice! (and other updates)Jan 15, 2024
Comments
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I enjoyed this a lot. Amazing voice acting. Feels just like the “real” mickey :) Also now I really want to try it with kinect..
Great Game! Begins at game 1!
Oh wow that was great! You played it just the way it was intended. This seriously made my day!
!!!
What assets/plugins you using for the interaction like the choisewheel
The conversation was written in the FOSS system Twine then brought over to the excellent Dialogue system for Unity by Pixel Crusher's.
Thanks